View-dependent Object Simplification and its Application in the case of Billboard Clouds
نویسندگان
چکیده
Acknowledgements I would like to thank Sylvain Lefebvre for his help concerning the pBuffers and 3DSLib and other OpenGL questions. I would like to thank Gilles Debunne for libQGLViewer. Probably one of the most useful libraries available. I would like to thank Samuel Hornus for his comments and proof reading and Martin Eisemann for all his comments as well as Stephan Camerer for all the discussions we had. Special thanks go to Xavier Décoret for his support. I am really lucky to have had him as my advisor. Thank you for all the chats we had, and that you always had time for me, whenever I had had questions. Thanks for your great input and this fantastic opportunity.
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